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One of the least plausible aspects of fantasy as a genre is that sorcerers NEVER seem to get bogged down in creating a new spell then spend the next three or four months muttering "I hate this, it's rubbish" under their breath.

@cstross Or for the “magic as code” aspect going through an old spell and complaining about how badly written it is then realizing they wrote it a decade earlier.

@MacBalance @cstross "When I cast this spell, I discovered that Belphegor is no longer Lord of Eternal Pain, and that I now need to call on Astaroth for that. But the invocation for Astaroth seems to be totally different. Can I still use these black candles, or do I have to throw them away and lay in a stock of hemlock?"

@darkling @MacBalance

"When I summoned Belphegor I wanted a loud shouty demon, not a 1970s Polish jet-propelled biplane cropduster, dammit!"

"Not my fault, guv, it's just a namespace collision!"

@darkling @MacBalance NB: In case you thought I was pulling it out of my arse, here's the PZL M-15 Belphegor in all its incredibly slow, screechy, beauty:

en.wikipedia.org/wiki/PZL_M-15

en.wikipedia.orgPZL M-15 Belphegor - Wikipedia
MacBalance

@cstross @darkling That looks like a mess of a plane.

I do a tiny bit of work on the edge of tabletop game design and it’s amusing how every good name is taken. Animal names are the go-to for science-fiction units and there’s probably a dozen with the more common names.