Dear Game Devs,
Please please please let me access the options/settings as soon as the game loads.
Don't make me sit through a prologue, or intro, or tutorial of any kind. Just let me adjust the audio/graphics/accessibility options ASAP and then I'll look at all of your fun informative stuff, I swear.
On my knees,
Syl
@sylphrin@mstdn.games I remember I had to complete the entire full tutorial race in "Split/Second: Velocity" at a 640x480 resolution while being forced into fullscreen mode on the wrong monitor.
It made me so mad that I was forced to do this before I could "unlock" the actual settings menu that it kinda ruined my first impression of the game.
@sylphrin@mstdn.games Also I want to add that the best way to add settings to your game is having a separate settings editor program that independent of the game.
A lot of games used to do this. Without this the user is unable to actually change the settings of the game if the game does not launch or render properly for whatever reason.
There have been so many times where I've had to edit the games' config files using a text editor to make it run in the first place, which could've been avoided if this was implemented.
@sylphrin@mstdn.games Another pet peeve about video games that would instantly go away if they made the settings menu an independent program "Please restart the game to apply settings".
@SuperDicq Yes!! I have a couple of games that have this kind of settings setup, it feels a little dated but I like it a lot more
@sylphrin@mstdn.games It feels dated because it is old, but sometimes old ideas are just better than newer ones.