@gamingonlinux well, all is good but 100 titles is not preservation, it’s not even a private collection that would be worth mentioning. #TDC and #EXODOS has thousands of playable PC games preserved and growing, even archive.org has more. GOG as huge gap to catch up… and to admit that half of their DOS games play because of ExoDOS team’s work, actually…
Pulled my big cold-storage drive out of the cabinet it lives in and updated my copy of #eXoDOS. As if I didn't already have enough games to play as it is.
I'm using my rather pathetic PowerShell skills to re-organize all the PDFs and meta files from the latest eXoDOS version 6.04. While I am not a huge fan of their preservation approach in general, their collection of manuals is quite awesome!
X-Wing, Wing Commander, Monkey Island, Rayman, Stunts, Prince of Persia, GTA, Bleifuß 2, Warcraft 2, Whiplash ALLES IN EINEM VIDEO? Hier: https://youtu.be/l2pt4CTC0iA #retrogaming #eXoDOS
VoD online: #Comanche 3 mit Spaß & Stick! #retrogaming #eXoDOS
https://youtu.be/eohBTVX3HyY
Tomorrow, Dec. 22 we will release the release candidate of our newest version DOSBox Staging v0.81 in celebration of the Christmas season!
646 pull requests have been merged for this release.
We have a ton of new features and bugfixes. This is our biggest release yet.
Stay tuned, share and subscribe if you want.
https://www.youtube.com/watch?v=tleEygmmikI
#DOSBox-Staging #DOSBox #DOSGaming #MS-DOS #Emulation #RetroGaming #LinuxGaming #MacGaming #FOSS #eXoDOS #Shaders #CRT
If you haven’t seen it already, run, don’t walk and watch Phils newest video about the eXoDOS Project right now!
It even features our little contribution to the project (at 18:43).
https://www.youtube.com/watch?v=WoNVxv-7ruA
We worked together with eXo and prioritized our development of a new adaptive CRT shader approach in DOSBox Staging so they could be shipping with eXoDOS v6.0 that was just released this Halloween.
These are „magic“ shaders that just work as you would expect. They dynamically adapt to the video standard of the game and your displays physical resolution.
https://www.retro-exo.com/exodos.html
#DOSBox-Staging #DOSBox #DOSGaming #MS-DOS #Emulation #RetroGaming #LinuxGaming #MacGaming #FOSS #eXoDOS #Shaders #CRT
We will prepare a "release candidate" of our next major version v0.81 shortly before Christmas as a little present for you for the holidays!
Stay tuned and spread the word!
#DOSBox-Staging #DOSBox #DOSGaming #MS-DOS #Emulation #RetroGaming #LinuxGaming #MacGaming #FOSS #eXoDOS #Shaders #CRT
A big shoutout to our friend Phil of PhilsComputerLab for showing off DOSBox Stagings new auto-crt shader in action in his newest video!
https://www.youtube.com/watch?v=lWPI2hox1Qc
You can download our latest developer build from our website if you want to try it out right now!
https://dosbox-staging.github.io/downloads/development-builds/
#DOSBox-Staging #DOSBox #DOSGaming #MS-DOS #Emulation #RetroGaming #LinuxGaming #MacGaming #FOSS #eXoDOS #Shaders #CRT
Since these were partially missing from eXoDOS, I just scanned and uploaded my versions of the Extreme Assault manuals to archive.org. I really love this game! Extreme Assault was one of the last coolest action games in 1997 and one of the last releases for MS-DOS.
You can get the manuals here:
German: https://archive.org/details/xa-handbuch
English: https://archive.org/details/xa-manual
Have fun!
some #eXoDOS v6 facts:
Release Date: October 31st, 2023
Base Pack Compressed: 637 gb
Media Pack Compressed: 161 gb
Base Pack Installed: 757 gb
W/ Media Pack Installed: 1.07 tb
Size with all games installed 1.75 tb
Normally, I am using several WiFi bridges inside my home network. It usually works quite well. But plugging in a cheap, 10 meter ethernet cable directly into my DSL router definitely helped to speed up qBittorrent a lot! Looks like WiFi doesn't like handling too many small, seperate connections.
We are happy to announce that the DOSBox Staging development builds (daily build) have achieved feature parity with DOSBox ECE yesterday!
This is important for a lot of people as ECE isn't developed anymore.
The eXoDOS project for example used a lot of ECE's functionality for running certain games.
https://dosbox-staging.github.io/downloads/development-builds/
#DOSBox-Staging #DOSBox #DOSGaming #MS-DOS #Emulation #RetroGaming #LinuxGaming #MacGaming #FOSS #Development #eXoDOS
eXo from Project eXoDOS explains the new DOSBox Staging Auto-CRT shaders that will be part of the next version better than we could have ever done it!
The next version of eXoDOS, eXoDOS v6, is coming this fall.
https://www.youtube.com/watch?v=fDyU09r8g5o
Get the latest DEV version here with Auto-CRT enabled by default:
https://dosbox-staging.github.io/downloads/development-builds/
(GitHub account needed for download)
EDIT: Be sure to set "glshader = crt-auto" if you are using an older config!
#eXoDOS #DOSBox-Staging #DOSBox #DOSGaming #MS-DOS #Emulation #RetroGaming #LinuxGaming #MacGaming #FOSS
This will be so amazing. Thanks to a supreme team of passionate individuals, I am super excited for eXoDOS v6. Listen in to today's announcement from the man himself.
Here's eXo:
Is there anything like #GameBase64 or #eXoDOS for #AtariST games?